TERESA WENNBERG
C O M P U T E R W O R K S
YEUX/MASQUES 1983
A series of constantly changing eyes/masques, executed live
with the 2-D graphic palette X-COMM Graph-8, Paris 1983
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AURORA 1984
By invitation of the French Ministry of Culture/Agence Octet.
Visual experiments with the 3-D program "Aurora".
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ELECTRONIC MONSTERS 1985
A series of "monsters" created with the 2-D palette
X-Comm Graph-8 and transferred to video.
(Partial view from the installation "Electronic Sacrifice" 1985)
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TOKYO MA 1986
The computer graphic background elements in the video
TOKYO MA
consist of twenty different "curtains"
executed manually with an Apple 2C computer.
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YUUREI NO UTA (The song of the ghost) 1987
An animation with the 2-D "Antics" program (VAX),
experimenting with complicated calculations and manual interpolation.
Made during a residency at Aoyama Computer Graphics
School
Tokyo.
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RESEARCH IKO/TRAJ 1987 & 1989
Introduction to and further developing of
the 3-D system
Iko-Traj (IRIS 3130), developed by Michel Bret at CIMA Paris,
on invitation
from the French Ministry of Culture.
In collaboration with Anne Marie Pecheur.
Honorary Mention, ARS ELECTRONICA Linz 1989
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ALPHABET UTOPIQUE 1990
3-D computer animation, executed on Iko/Traj (IRIS 3130)
Partial view from the installation "Alphabet Utopique"
at Norrkoping Konstmuseum Sweden 1990
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NARCISSE 1988
>
60 faces created with an Amiga 2000 for the installation "Mannaz" .
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RESEARCH DGS/IBM 1990
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4U2C - ILLUSION D'UN MONUMENT 1991-92
Production: Ministere de la Culture, Delegation aux Arts Plastiques
Delegation au Developpement et aux Formations
Le Fresnoy, Cinaps - Grand Canal Video - XIS,
Musee National des Monuments Français
Music: Remi Chatton
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ABSTRACT HEAVEN 1992
A 3D animation initiated at the GAMSAU
laboratory of the School of Architecture of Marseille.
(Explore/TDI/Silicon Graphics)
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DOUBLE ALPHA 1993-1995
Extrait from the computer graphic animation
"AMNESIE"
- a ballet of manually animated letters
forming
from time to time the word "amnesie"
Part I "MEMOIRE" 1993 ( 3') - loop
Part II "MNEMO" 1994 ( 1') - loop
part III "AMNESIE/AMNESIA" 1995 ( 3'15") - loop
3-D computer interpolation & animation (Explore/Silicon Graphics)
PRODUCED WITH SUPPORT FROM THE ARTS GRANTS COMMITTEE SWEDEN
and
FRAC/PACA FRANCE
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DIGITAL RUNES 1997
Still from the 3-D computer graphic animation
The ancient viking runes are coming alive,
moving from the carved stone to a
digital existence
(Alias Wavefront/Onyx2)
PRODUCED WITH SUPPORT FROM FROM EVA FRIIS MULTIMEDIA GROUP/ SCHOOL OF ARCHITECTURE
PDC-KTH STOCKHOLM
and THE ARTS GRANTS COMMITTEE SWEDEN